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Text File  |  1998-07-24  |  48KB  |  1,277 lines

  1. ;--------------------------------------------------------------------------------------------------------------
  2. ;       FLAKS und RADDASCHUESSELN
  3. ;       (C) 1996-1998        B.Beyreuther / A.Flemming / A.Weissflog
  4. ;-------------------------------------------------------------------------------------------------------------
  5. new_vehicle     75
  6.         model                   =       gun
  7.         name            =       BIGKYTFLAKFLAK
  8.         type_icon       =       I               ; DEBUG da nicht USER
  9.         gun_type        =       flak
  10.         energy          =       4000
  11.         maxrot          =       3
  12.         shield          =       100
  13.  
  14.         vp_normal       =       22              ; alles DUMMIES
  15.         vp_fire         =       34
  16.         vp_megadeth     =       38
  17.         vp_wait         =       93
  18.         vp_dead         =       100
  19.         vp_genesis      =       97
  20.  
  21.         weapon          =       84
  22.  
  23.         gun_side_angle          =       3200            ; 360 grad
  24.         gun_up_angle            =       1500
  25.         gun_down_angle  =       1300
  26. end
  27.  
  28. new_vehicle     76
  29.         model                   =       gun
  30.         name            =       MykoFlak
  31.         type_icon       =       I               ; DEBUG, weil roboflax nicht angezeigt werden
  32.         gun_type        =       flak
  33.         energy          =       4000
  34.         shield          =       100
  35.         mass            =       400
  36.         maxrot          =       3.5
  37.         radius          =       30.0
  38.         overeof         =       30.0
  39.         vwr_radius      =       30.0
  40.         vwr_overeof     =       30.0
  41.  
  42.         vp_normal       =       22                      ; alles DUMMIES
  43.         vp_fire         =       34
  44.         vp_megadeth     =       22
  45.         vp_wait         =       38
  46.         vp_dead         =       93
  47.         vp_genesis      =       97
  48.  
  49.         weapon          =       82              ; NEU: LASERFLAK
  50.  
  51.         gun_side_angle          =       3200            ; 360 grad
  52.         gun_up_angle            =       1500
  53.         gun_down_angle  =       1500
  54. end
  55.  
  56. new_vehicle     77
  57.         model                   =       gun
  58.         name            =       KYT1_FLAK
  59.         type_icon       =       I             ; DEBUG, weil roboflax nicht angezeigt werden
  60.         gun_type        =       flak
  61.         energy          =       4000
  62.         shield          =           100
  63.         mass            =       400
  64.         maxrot          =       3.4
  65.         radius          =       10
  66.         overeof         =       30
  67.         vwr_radius      =       30
  68.         vwr_overeof     =       30
  69.  
  70.         vp_normal       =       22                      ; siehe visproto.lst
  71.         vp_fire         =       34              ; DIE FLAKS SIND UNSICHTBAR
  72.         vp_megadeth     =       38
  73.         vp_wait         =       93
  74.         vp_dead         =       100
  75.         vp_genesis      =       97              ; alles dummies
  76.         weapon          =       83
  77.  
  78.         gun_side_angle          =       3200            ; 360 grad
  79.         gun_up_angle            =       1500
  80.         gun_down_angle  =       1500
  81. end
  82.  
  83. new_vehicle     78
  84.         model                   =       gun
  85.         name            =       Zermalmer
  86.         type_icon       =       I             ; DEBUG, weil roboflax nicht angezeigt werden
  87.         gun_type        =       flak
  88.         energy          =       4000
  89.         shield          =       100
  90.         mass            =       400
  91.         maxrot          =       3
  92.         radius          =       30
  93.         overeof         =       30
  94.         vwr_radius      =       30
  95.         vwr_overeof     =       30
  96.  
  97.         vp_normal       =       34              ; unsichtbar
  98.         vp_fire         =       130             ; Rauchwolke
  99.         vp_megadeth     =       100             ; dummy
  100.         vp_wait         =       38              ; dummy
  101.         vp_dead         =       93              ; dummy
  102.         vp_genesis      =      97              ; dummy
  103.  
  104.         weapon          =       81
  105.  
  106.         gun_side_angle          =       1450
  107.         gun_up_angle            =       1300
  108.         gun_down_angle  =       1300
  109. end
  110.  
  111. new_vehicle 79
  112.         model                   =       gun
  113.         name            =       SULGROBOMG
  114.         type_icon       =       I              ; DEBUG, weil roboflax nicht angezeigt werden
  115.         gun_type        =       flak
  116.         energy          =       4000
  117.         shield          =       100
  118.         mass            =       400
  119.         maxrot          =       1        ; 3.5
  120.         radius          =       30
  121.         overeof         =       30
  122.         vwr_radius      =       30
  123.         vwr_overeof     =       30
  124.  
  125.         vp_normal       =       22                      ; siehe visproto.lst
  126.         vp_fire         =       183
  127.         vp_megadeth     =       22
  128.         vp_wait         =       22
  129.         vp_dead         =       22
  130.         vp_genesis      =       22              ;dummy
  131.         weapon          =       72
  132.         ; mgun = 112    
  133.         ; gun_angle                     DEFAULT ???
  134.         ; gun_radius            DEFAULT
  135.         gun_power       =       20000                   ; DEFAULT: 4000 funkzjoniert dat ?
  136.         gun_side_angle  =       3200
  137.         gun_up_angle    =       1500
  138.         gun_down_angle  =       1000
  139. end
  140.  
  141. new_vehicle     80
  142.         model                   =       gun
  143.         name            =       MYKOFLAK
  144.         type_icon       =       I               ; DEBUG, weil roboflax nicht angezeigt werden
  145.         gun_type        =       flak
  146.         energy          =       4000
  147.         shield          =       100
  148.         mass            =       400
  149.         maxrot          =       3.5
  150.         radius          =       30.0
  151.         overeof         =       30.0
  152.         vwr_radius      =       30.0
  153.         vwr_overeof     =       30.0
  154.  
  155.         vp_normal       =       22                      ; alles DUMMIES
  156.         vp_fire         =       34
  157.         vp_megadeth     =       22
  158.         vp_wait         =       38
  159.         vp_dead         =       93
  160.         vp_genesis      =       97
  161.  
  162.         weapon          =       80        
  163.  
  164.         gun_side_angle          =       2200            ; 360 grad
  165.         gun_up_angle            =       1500
  166.         gun_down_angle  =       1500
  167. end
  168.  
  169. new_vehicle 90
  170.             model        =    gun
  171.             name        =    1
  172.  
  173.             wireframe           =           wireless/otlflak.sklt
  174.             gun_type            =           flak
  175.             type_icon           =           R                   ; richtige Knarre
  176.             weapon              =           90
  177.  
  178.         energy          =       4000
  179.         shield          =       100
  180.         mass            =       400
  181.         maxrot          =       1.5
  182.         radius          =       30
  183.         overeof         =       30
  184.         vwr_radius      =       30
  185.         vwr_overeof     =       30
  186.  
  187.         vp_normal       =       135                     ; siehe visproto.lst
  188.         vp_fire         =       136
  189.         vp_megadeth     =       137
  190.         vp_wait         =       135
  191.         vp_dead         =       137
  192.         vp_genesis      =       97              ; dummy
  193.  
  194.         gun_side_angle          =       2550
  195.         gun_up_angle            =       1500
  196.         gun_down_angle  =       1000
  197.  
  198.         fire_y                  =       -20
  199. end
  200.  
  201. new_vehicle 91
  202.         model                   =       gun
  203.         name            =         2
  204.  
  205.         wireframe       =       wireless/otlflak.sklt
  206.         gun_type        =       flak
  207.         type_icon       =       R               ; richtige Knarre
  208.         weapon          =       91
  209.  
  210.         energy          =       4000 
  211.         shield          =       100
  212.         mass            =       400
  213.         maxrot          =       1.5
  214.         radius          =       30
  215.         overeof         =       30
  216.         vwr_radius      =       30
  217.         vwr_overeof     =       30
  218.  
  219.         vp_normal       =       135                     ; siehe visproto.lst
  220.         vp_fire         =       136
  221.         vp_megadeth     =       137
  222.         vp_wait         =       135
  223.         vp_dead         =       137
  224.         vp_genesis      =       97             ; dummy
  225.  
  226.         gun_side_angle          =       2750            
  227.         gun_up_angle            =       1500
  228.         gun_down_angle  =       400
  229. end
  230.  
  231. new_vehicle 92
  232.         model                   =       gun
  233.         name            =       3
  234.  
  235.         wireframe       =       wireless/otlflak.sklt
  236.         gun_type        =       flak
  237.         type_icon       =       R               ; richtige Knarre
  238.         weapon          =       92
  239.  
  240.         energy          =       4000 
  241.         shield          =       100
  242.         mass            =       400
  243.         maxrot          =       1.5
  244.         radius          =       30
  245.         overeof         =       30
  246.         vwr_radius      =       30
  247.         vwr_overeof     =       30
  248.  
  249.         vp_normal       =       135                     ; siehe visproto.lst
  250.         vp_fire         =       136
  251.         vp_megadeth     =       137
  252.         vp_wait         =       135
  253.         vp_dead         =       137
  254.         vp_genesis      =       97              ; dummy
  255.  
  256.         gun_side_angle          =       3200            
  257.         gun_up_angle            =       1500
  258.         gun_down_angle  =       920
  259. end
  260.  
  261. new_vehicle 93
  262.         model                   =       gun
  263.         name            =       4
  264.  
  265.         wireframe       =       wireless/otlflak.sklt
  266.         gun_type        =       flak
  267.         type_icon       =       R               ; richtige Knarre
  268.         weapon          =       93
  269.  
  270.         energy          =       4000
  271.         shield          =       100
  272.         mass            =       400
  273.         maxrot          =       1.5
  274.         radius          =       30
  275.         overeof         =       30
  276.         vwr_radius      =       30
  277.         vwr_overeof     =       30
  278.  
  279.         vp_normal       =       40
  280.         vp_fire         =       41
  281.         vp_megadeth     =       137
  282.         vp_wait         =       40
  283.         vp_dead         =       137
  284.         vp_genesis      =       97              ; dummy
  285.  
  286.         gun_side_angle          =       3200
  287.         gun_up_angle            =       0
  288.         gun_down_angle  =       1300
  289. end
  290.  
  291. new_vehicle 94
  292.         model                   =       gun
  293.         name            =           BSC_FLAK1
  294.         type_icon       =           I    ; DEBUG, weil roboflax nicht angezeigt werden    
  295.         gun_type        =       flak
  296.         energy          =       8000
  297.         shield          =       100
  298.         mass            =       400
  299.         maxrot          =       1.2
  300.         radius          =       50
  301.         overeof         =       30
  302.         vwr_radius      =       50
  303.         vwr_overeof     =       30
  304.  
  305.         vp_normal       =         40                    ; siehe visproto.lst
  306.         vp_fire         =       133             ; LICHT NUR AN WENN SCHIESST    
  307.         vp_megadeth     =       137
  308.         vp_wait         =         40
  309.         vp_dead         =       137
  310.         vp_genesis      =       97
  311.         weapon          =       94                      ; siehe weap.scr
  312.  
  313.         pal_explode_slot                =       1                               ; ROT
  314.         pal_explode_mag0        =       0
  315.         pal_explode_mag1        =       1
  316.         pal_explode_time                =       120
  317.  
  318.         ;   mgun        KEIN
  319.         ;   gun_angle           DEFAULT
  320.         ;   gun_radius          DEFAULT
  321.         fire_x                  =       0.0
  322.         fire_y          =       -15.0
  323.         fire_z                  =       0.0
  324.         gun_side_angle          =       3200            ; FIXME !
  325.         gun_up_angle            =       1500
  326.         gun_down_angle  =       500
  327. end
  328.  
  329. new_vehicle 95
  330.         model                   =       gun
  331.         name            =       BSC_FLAK2
  332.         type_icon       =       I               ; DEBUG, weil roboflax nicht angezeigt werden
  333.         gun_type        =       flak
  334.         energy          =       8000
  335.         shield          =       100
  336.         mass            =       400
  337.         maxrot          =       1.2
  338.         radius          =       50
  339.         overeof         =       30
  340.         vwr_radius      =       50
  341.         vwr_overeof     =       30
  342.  
  343.         vp_normal       =         40                    ; siehe visproto.lst
  344.         vp_fire         =       133             ; LICHT NUR AN WENN SCHIESST    
  345.         vp_megadeth     =       137
  346.         vp_wait         =         40
  347.         vp_dead         =       137
  348.         vp_genesis      =       97
  349.         weapon          =       95                      ; siehe weap.scr
  350.  
  351.         pal_explode_slot                =       1                               ; ROT
  352.         pal_explode_mag0        =       0
  353.         pal_explode_mag1        =       1
  354.         pal_explode_time                =       120
  355.  
  356.         ;   mgun        KEIN
  357.         ;   gun_angle           DEFAULT
  358.         ;   gun_radius          DEFAULT
  359.         fire_x                  =       0.0
  360.         fire_y          =       -15.0
  361.         fire_z                  =       0.0
  362.         gun_side_angle          =       3200            ; FIXME!
  363.         gun_up_angle            =       1500
  364.         gun_down_angle  =       500     
  365. end
  366.  
  367. new_vehicle 96
  368.             model                       =           gun
  369.             name                =           SMALL
  370.  
  371.             wireframe           =           wireless/otlflak.sklt
  372.             gun_type            =           flak
  373.             type_icon           =           R 
  374.             weapon              =           96
  375.  
  376.     num_weapons    =    2
  377.     fire_x        =    60
  378.  
  379.             energy              =           9200        ; 25000        
  380.             shield              =           92
  381.             mass                =           400
  382.             maxrot              =           2.5
  383.             radius              =           80
  384.             overeof             =           30        ; 200
  385.             vwr_radius          =           80
  386.             vwr_overeof         =           30
  387.     
  388.             vp_normal           =           300
  389.             vp_fire             =           301
  390.             vp_megadeth         =           137
  391.             vp_wait             =           300
  392.             vp_dead             =           137
  393.             vp_genesis          =           307
  394.     
  395.             gun_side_angle    =           3200
  396.             gun_up_angle    =           1300
  397.             gun_down_angle    =           1200
  398.  
  399.         dest_fx = death_88_0_-20_0      
  400.         dest_fx = death_46_-20_0_20
  401.         dest_fx = death_46_20_0_20
  402.         dest_fx = death_46_0_0_0        
  403.         dest_fx = death_46_-20_0_-20 
  404.         dest_fx = death_81_-20_-20_-20
  405. end
  406.  
  407. new_vehicle     97
  408.             model        =       gun
  409.             name                =       MYKOSTIMMGABL
  410.             type_icon           =       *            ; Extra Icon fⁿr die Map
  411.             gun_type            =       flak
  412.             energy              =       30000
  413.             shield              =       85        ; 50
  414.             mass                =       400
  415.             maxrot              =       4
  416.             radius            =       50
  417.             overeof             =       30
  418.             vwr_radius          =       50
  419.             vwr_overeof         =       30
  420.  
  421.             vp_normal           =       302                         ; siehe visproto.lst
  422.             vp_fire             =       303
  423.             vp_megadeth         =       137
  424.             vp_wait             =       302
  425.             vp_dead             =       137
  426.             vp_genesis          =       22
  427.             weapon              =       97
  428.  
  429.             pal_explode_slot        =       1                               ; ROT
  430.             pal_explode_mag0            =       0
  431.             pal_explode_mag1           =       1.2
  432.             pal_explode_time                 =       150
  433.  
  434.             dest_fx         =     death_88_0_-20_0      
  435.             dest_fx         =     death_46_-20_0_20
  436.             dest_fx         =     death_46_20_0_20
  437.             dest_fx         =     death_46_0_0_0        
  438.             dest_fx         =     death_46_-20_0_-20 
  439.             dest_fx         =     death_81_-20_-20_-20
  440.             dest_fx         =     death_86_+20_-20_-20
  441.             dest_fx         =     death_43_25_-50_0
  442.  
  443.             fire_x                      =           0
  444.             fire_y             =           -30
  445.             fire_z                      =           0
  446.             gun_side_angle    =           3200
  447.             gun_up_angle    =           100
  448.             gun_down_angle    =           100
  449. end
  450.  
  451. new_vehicle     98
  452.             model                   =       gun
  453.             name            =       RADDASCHUESSL
  454.             wireframe       =       wireless/otlrada.skl    
  455.     radar    =    15    
  456.  
  457.         type_icon       =       W               
  458.         gun_type        =       dummy      
  459.         energy          =       40000
  460.         shield          =       98    
  461.         mass            =       400
  462.         maxrot          =       1.2
  463.         radius          =      30.0
  464.         overeof         =       30.0
  465.         vwr_radius      =       30.0
  466.         vwr_overeof     =      30.0
  467.         vp_normal       =       151  
  468.         vp_fire         =       151
  469.         vp_megadeth     =       139
  470.         vp_wait         =       151
  471.         vp_dead         =       139
  472.         vp_genesis      =       152
  473.         gun_side_angle          =       3200
  474.         gun_up_angle            =       2000
  475.         gun_down_angle  =       0
  476. end
  477.  
  478. new_vehicle 100 
  479.         model                   =       gun
  480.         name            =       USR_FLAK1
  481.         wireframe       =       wireless/otlflak.sklt
  482.  
  483.         type_icon       =       R               ; FLAK
  484.         gun_type        =       flak
  485.         energy          =       16000    
  486.         shield          =       85        
  487.         mass            =       400
  488.         maxrot          =       2.5        
  489.         radius          =       50
  490.         overeof         =       5        
  491.         vwr_radius      =       50
  492.         vwr_overeof     =       30
  493.  
  494.         vp_normal           =       95                      ; siehe visproto.lst
  495.         vp_fire                 =       96
  496.         vp_megadeth         =       70
  497.         vp_wait                 =       95
  498.         vp_dead             =       69
  499.         vp_genesis          =       97
  500.         weapon              =       100                     ; siehe weap.scr
  501.  
  502.         pal_explode_slot                =       1                               ; ROT
  503.         pal_explode_mag0        =       0
  504.         pal_explode_mag1        =       1.5
  505.         pal_explode_time                =       150
  506.  
  507.         fire_x                  =       0.0
  508.         fire_y          =       -15.0
  509.         fire_z                  =       0.0
  510.         gun_side_angle          =       3200
  511.         gun_up_angle            =       1500
  512.         gun_down_angle  =       500
  513. end
  514.  
  515. new_vehicle 101 
  516.         model                   =       gun
  517.         name            =       USR_FLAK2
  518.         wireframe       =       wireless/otlflak.sklt
  519.  
  520.         type_icon       =       R               ; FLAK  
  521.         gun_type        =       flak
  522.         energy          =       16000    ; 8000
  523.         shield          =       85        ; 50
  524.         mass            =       400
  525.         maxrot          =       2.5        ; 1.2
  526.         radius          =       50
  527.         overeof         =       5        ; 30
  528.         vwr_radius      =       50
  529.         vwr_overeof     =       30
  530.  
  531.         vp_normal       =       95                      ; siehe visproto.lst
  532.         vp_fire         =       96
  533.         vp_megadeth     =       70
  534.         vp_wait         =       95
  535.         vp_dead         =       69
  536.         vp_genesis      =       97
  537.         weapon          =       100 ; 101                     ; siehe weap.scr
  538.  
  539.         pal_explode_slot                =       1                               ; ROT
  540.         pal_explode_mag0        =       0
  541.         pal_explode_mag1        =       1
  542.         pal_explode_time                =       120
  543.  
  544.         fire_x                  =       0.0
  545.         fire_y          =       -15.0
  546.         fire_z                  =       0.0
  547.         gun_side_angle          =       3200
  548.         gun_up_angle            =       1500
  549.         gun_down_angle  =       1000
  550. end
  551.  
  552. new_vehicle 102 
  553.         model                   =       gun
  554.         name            =       USR_FLAK3
  555.         wireframe       =       wireless/otlflak.sklt
  556.  
  557.         type_icon       =       R               ; FLAK  
  558.         gun_type        =       flak
  559.         energy          =       16000    ; 8000
  560.         shield          =       85        ; 50
  561.         mass            =       400
  562.         maxrot          =       2.5        ; 1.2
  563.         radius          =       50
  564.         overeof         =       30
  565.         vwr_radius      =       50
  566.         vwr_overeof     =       30
  567.  
  568.         vp_normal       =         40                    ; siehe visproto.lst
  569.         vp_fire         =       133             ; LICHT NUR AN WENN SCHIESST    
  570.         vp_megadeth     =       137
  571.         vp_wait         =         40
  572.         vp_dead         =       137
  573.         vp_genesis      =       97
  574.         weapon          =       100    ; 102                     ; siehe weap.scr
  575.  
  576.         pal_explode_slot                =       1                               ; ROT
  577.         pal_explode_mag0        =       0
  578.         pal_explode_mag1        =       1
  579.         pal_explode_time                =       120
  580.  
  581.         fire_x                  =       0.0
  582.         fire_y          =       -15.0
  583.         fire_z                  =       0.0
  584.         gun_side_angle          =       3200
  585.         gun_up_angle            =       1500
  586.         gun_down_angle  =       1000
  587. end
  588.  
  589. new_vehicle 103 
  590.         model                   =       gun
  591.         name            =       USR_FLAK4
  592.         wireframe       =       wireless/otlflak.sklt
  593.  
  594.         type_icon       =       R               ; FLAK
  595.         gun_type        =       flak
  596.         energy          =       16000    ; 8000
  597.         shield          =       85        ; 50
  598.         mass            =       400
  599.         maxrot          =       2.5        ; 1.2
  600.         radius          =       50
  601.         overeof         =       30
  602.         vwr_radius      =       50
  603.         vwr_overeof     =       30
  604.  
  605.         vp_normal       =         40                    ; siehe visproto.lst
  606.         vp_fire         =       133             ; LICHT NUR AN WENN SCHIESST    
  607.         vp_megadeth     =       137
  608.         vp_wait         =         40
  609.         vp_dead         =       137
  610.         vp_genesis      =       97
  611.         weapon          =       100 ; 103                ; siehe weapon.lst
  612.  
  613.         pal_explode_slot                =       1                               ; ROT
  614.         pal_explode_mag0        =       0
  615.         pal_explode_mag1        =       1.2
  616.         pal_explode_time                =       150
  617.  
  618.         fire_x                  =       0.0
  619.         fire_y          =       -15.0
  620.         fire_z                  =       0.0
  621.         gun_side_angle          =       3200
  622.         gun_up_angle            =       1500
  623.         gun_down_angle  =       1000
  624. end
  625.  
  626. new_vehicle 104 
  627.         model                   =       gun
  628.         name            =       USR_FLAK5
  629.         wireframe       =       wireless/otlflak.sklt
  630.  
  631.         type_icon       =       R               ; FLAK
  632.         gun_type        =       flak
  633.         energy          =       16000    ; 8000
  634.         shield          =       85        ; 50
  635.         mass            =       400
  636.         maxrot          =       2.5        ; 1.2
  637.         radius          =       50
  638.         overeof         =       30
  639.         vwr_radius      =       50
  640.         vwr_overeof     =       30
  641.  
  642.         vp_normal       =         40                    ; siehe visproto.lst
  643.         vp_fire         =       133             ; LICHT NUR AN WENN SCHIESST    
  644.         vp_megadeth     =       137
  645.         vp_wait         =         40
  646.         vp_dead         =       137
  647.         vp_genesis      =       97
  648.         weapon          =       100        ; 104                ; siehe weapon.lst
  649.  
  650.         pal_explode_slot                =       1                               ; ROT
  651.         pal_explode_mag0        =       0
  652.         pal_explode_mag1        =       1.2
  653.         pal_explode_time                =       150
  654.  
  655.         fire_x                  =       0.0
  656.         fire_y          =       -15.0
  657.         fire_z                  =       0.0
  658.         gun_side_angle          =       3200
  659.         gun_up_angle            =       1500
  660.         gun_down_angle  =       1000
  661. end
  662.  
  663. new_vehicle 105
  664.         model                   =       gun
  665.         name            =       USR_FLAK6
  666.         wireframe       =       wireless/otlflak.sklt
  667.  
  668.         type_icon       =       R               ; FLAK  
  669.         gun_type        =       flak
  670.         energy          =       16000    ; 8000
  671.         shield          =       85        ; 50
  672.         mass            =       400
  673.         maxrot          =       2.5        ; 1.2
  674.         radius          =       50
  675.         overeof         =       30
  676.         vwr_radius      =       50
  677.         vwr_overeof     =       30
  678.  
  679.         vp_normal       =         40                    ; siehe visproto.lst
  680.         vp_fire         =       133             ; LICHT NUR AN WENN SCHIESST    
  681.         vp_megadeth     =       137
  682.         vp_wait         =         40
  683.         vp_dead         =       137
  684.         vp_genesis      =       97
  685.         weapon          =       100        ; 105                     ; siehe weap.scr
  686.  
  687.         pal_explode_slot                =       1                               ; ROT
  688.         pal_explode_mag0        =       0
  689.         pal_explode_mag1        =       1.2
  690.         pal_explode_time                =       150
  691.  
  692.         fire_x                  =       0.0
  693.         fire_y          =       -15.0
  694.         fire_z                  =       0.0
  695.         gun_side_angle          =       3200
  696.         gun_up_angle            =       1500
  697.         gun_down_angle  =       1000
  698. end
  699.  
  700. new_vehicle 106
  701.         model                   =       gun
  702.         name            =       BODENFLAK
  703.         type_icon       =       R               ; FLAK  
  704.         gun_type        =       flak
  705.         energy          =       30000
  706.         shield          =       85        ; 50
  707.         mass            =       400
  708.         maxrot          =       2
  709.         radius          =       150
  710.         overeof         =       30
  711.         vwr_radius      =       150
  712.         vwr_overeof     =       30
  713.  
  714.         vp_normal       =       207                     ; siehe visproto.lst
  715.         vp_fire         =       208
  716.         vp_megadeth     =       137
  717.         vp_wait         =       207
  718.         vp_dead         =       137
  719.         vp_genesis      =       22
  720.         weapon          =       106                     ; siehe weap.scr
  721.  
  722.         pal_explode_slot                =       1                               ; ROT
  723.         pal_explode_mag0        =       0
  724.         pal_explode_mag1        =       1.2
  725.         pal_explode_time                =       150
  726.  
  727.         dest_fx = death_88_0_-20_0      
  728.         dest_fx = death_46_-20_0_20
  729.         dest_fx = death_46_20_0_20
  730.         dest_fx = death_46_0_0_0        
  731.         dest_fx = death_46_-20_0_-20 
  732.         dest_fx = death_81_-20_-20_-20
  733.         dest_fx = death_86_+20_-20_-20
  734.         dest_fx = death_43_25_-50_0
  735.  
  736.         fire_x                  =       0
  737.         fire_y          =       -30
  738.         fire_z                  =       0
  739.         gun_side_angle          =       3200
  740.         gun_up_angle            =       100
  741.         gun_down_angle  =       100
  742. end
  743.  
  744. new_vehicle 107
  745.         model                   =       gun
  746.         name            =       GITTR-T-FLAK
  747.         type_icon       =       R
  748.         gun_type        =       flak
  749.         energy          =       8000
  750.         shield          =       50
  751.         mass            =       400
  752.         maxrot          =       2.2
  753.         radius          =       30
  754.         overeof         =       30
  755.         vwr_radius      =       30
  756.         vwr_overeof     =       30
  757.         height          =       100             ; <--- das ist entscheident !           
  758.  
  759.         vp_normal       =       22              ; alle au▀er den explosionen: unsichtbar
  760.         vp_fire         =       34
  761.         vp_megadeth     =       70
  762.         vp_wait         =       38
  763.         vp_dead         =       69
  764.         vp_genesis      =       93
  765.         weapon          =       107                     ; siehe weap.scr
  766.         fire_x                  =       0.0
  767.         fire_y          =       -15.0
  768.         fire_z                  =       0.0
  769.         gun_side_angle          =       3200
  770.         gun_up_angle            =       900
  771.         gun_down_angle  =       500
  772. end
  773.  
  774. new_vehicle 108
  775.             model                       =           gun
  776.             name             =           TFL
  777.             wireframe           =           wireless/otlflak.sklt
  778.  
  779.             type_icon           =           ,
  780.             gun_type            =           flak
  781.             energy              =           17000        ; Die von der user-Flak hatte 16000
  782.             shield              =           77        ; 90 Die vier vonder User-Flak hatte 85
  783.             mass                =           400
  784.             maxrot              =           2.5        ; 1.2
  785.             radius              =           50
  786.             overeof           =           30
  787.             vwr_radius          =           50
  788.             vwr_overeof         =           30
  789.  
  790.             vp_normal           =           311             ; siehe visproto.lst
  791.             vp_fire             =           309
  792.             vp_megadeth         =           70
  793.             vp_wait             =           311
  794.             vp_dead             =           69
  795.             vp_genesis          =           310
  796.             weapon              =           108
  797.             fire_x                      =           0
  798.             fire_y              =           -15
  799.             fire_z                      =           0
  800.             gun_side_angle    =           3200
  801.             gun_up_angle    =           1500
  802.             gun_down_angle    =           1000
  803. end
  804.  
  805. new_vehicle     109
  806.             model                      =           gun
  807.             name                =           RADAR
  808.             wireframe           =           wireless/otlrada.skl    
  809.     radar        =    10
  810.  
  811.             type_icon           =           W                   ; RADDASCHUESSL
  812.             gun_type            =           dummy               ; Also nur Radda
  813.             energy              =           40000
  814.             shield              =           90
  815.             mass                =           400
  816.             maxrot              =           1.2
  817.             radius              =           30
  818.             overeof             =           30
  819.             vwr_radius          =           30
  820.             vwr_overeof         =           30
  821.             vp_normal           =           151  
  822.             vp_fire             =           151
  823.             vp_megadeth         =           139
  824.             vp_wait             =           151
  825.             vp_dead             =           139
  826.             vp_genesis          =           152
  827.             gun_side_angle    =           3200
  828.             gun_up_angle      =           2000
  829.             gun_down_angle    =           0
  830. end
  831.  
  832. new_vehicle 110
  833.             model            =    gun
  834.             name                =    STIMMGABEL
  835.             type_icon           =    *        ; Extra Icon fⁿr die Map
  836.             gun_type            =           flak
  837.             energy              =           30000
  838.             shield              =           85        ; 50
  839.             mass                =           400
  840.             maxrot              =           2
  841.             radius              =           50
  842.             overeof             =           30
  843.             vwr_radius          =           50
  844.             vwr_overeof         =           30
  845.     
  846.             vp_normal           =           302                    ; siehe visproto.lst
  847.             vp_fire             =           303
  848.             vp_megadeth         =           22        ; FIXME!
  849.             vp_wait             =           302
  850.             vp_dead             =           22        ; FIXME!
  851.             vp_genesis         =           22
  852.             weapon              =           108
  853.  
  854.             pal_explode_slot        =           1          ; ROT
  855.             pal_explode_mag0            =           0
  856.             pal_explode_mag1            =           1.2
  857.             pal_explode_time                    =           150
  858.  
  859.             dest_fx         =     death_88_0_-20_0      
  860.             dest_fx         =     death_46_-20_0_20
  861.             dest_fx         =     death_46_20_0_20
  862.             dest_fx         =     death_46_0_0_0        
  863.             dest_fx         =     death_46_-20_0_-20 
  864.             dest_fx         =     death_81_-20_-20_-20
  865.             dest_fx         =     death_86_+20_-20_-20
  866.             dest_fx         =     death_43_25_-50_0
  867.  
  868.             fire_x                      =           0
  869.             fire_y              =           -30
  870.             fire_z                      =           0
  871.  
  872.             gun_side_angle    =       3200    
  873.             gun_up_angle      =       100
  874.             gun_down_angle    =       100
  875. end
  876.  
  877. new_vehicle 111
  878.             model                       =           gun
  879.             name             =           FLUCK
  880.             wireframe           =           wireless/otlflak.sklt
  881.  
  882.             type_icon           =           R        ; Oa Floackn hoalt.
  883.             gun_type            =           flak
  884.             energy              =           17000        ; Die von der user-Flak hatte 16000
  885.             shield              =           90        ; Die vier vonder User-Flak hatte 85
  886.             mass                =           400
  887.             maxrot              =           2.5        ; 1.2
  888.             radius              =           50
  889.             overeof           =           30
  890.             vwr_radius          =           50
  891.             vwr_overeof         =           30
  892.  
  893.             vp_normal           =           40             ; siehe visproto.lst
  894.             vp_fire             =           41
  895.             vp_megadeth         =           70
  896.             vp_wait             =           40
  897.             vp_dead             =           69
  898.             vp_genesis          =           97
  899.             weapon              =           111                ; siehe weapon.lst
  900.             fire_x                      =           0
  901.             fire_y              =           -15
  902.             fire_z                      =           0
  903.             gun_side_angle    =           3200
  904.             gun_up_angle    =           1500
  905.             gun_down_angle    =           1000
  906. end
  907.  
  908. new_vehicle 113
  909.     model                           =           gun
  910.           name                    =           MykoFlak
  911.             type_icon               =       :        ; Extra Icon fⁿr die Map
  912.             gun_type                =           flak
  913.             energy                  =           20000
  914.             shield                  =           90        ; 25
  915.             mass                    =           400
  916.             maxrot                  =           2
  917.             radius                  =           170
  918.             overeof                 =           30
  919.             vwr_radius              =           170
  920.             vwr_overeof             =           30
  921.  
  922.             vp_normal               =           325        ; siehe visproto.lst
  923.             vp_fire                 =           326
  924.             vp_megadeth             =           22
  925.             vp_wait                 =           325
  926.             vp_dead                 =           22
  927.             vp_genesis              =           11
  928.  
  929.     weapon            =    117
  930.  
  931.             gun_side_angle              =           3200
  932.             gun_up_angle                =           1500
  933.             gun_down_angle      =           900
  934.  
  935.             dest_fx                         =           death_48_26_-10_2               
  936.             dest_fx                         =           death_41_-20_-37_10
  937.             dest_fx                         =           death_46_14_-46_20
  938.             dest_fx                         =           death_48_11_-41_7       
  939.             dest_fx                         =           death_46_-30_-24_-30 
  940.            dest_fx                         =           death_85_-11_-23_-40
  941.            dest_fx                         =           death_46_+20_-24_-25
  942.             dest_fx                         =           death_84_21_-26_1
  943.  
  944.             dest_fx                         =           megadeth_48_26_-10_2               
  945.             dest_fx                         =           megadeth_41_-20_-37_10
  946.             dest_fx                         =           megadeth_46_14_-46_20
  947.             dest_fx                         =           megadeth_48_11_-41_7       
  948.             dest_fx                         =           megadeth_46_-30_-24_-30 
  949.            dest_fx                         =           megadeth_85_-11_-23_-40
  950.            dest_fx                         =           megadeth_46_+20_-24_-25
  951.             dest_fx                         =           megadeth_84_21_-26_1
  952.  
  953. end
  954.  
  955. new_vehicle 114
  956.         model                   =       gun
  957.         name            =       FEINDFLAK1
  958.         type_icon       =       I               ; DEBUG da nicht USER
  959.         gun_type        =       flak
  960.         energy          =       8000
  961.         shield          =       50
  962.         mass            =       400
  963.         maxrot          =       1.2
  964.         radius          =       30
  965.         overeof         =       30
  966.         vwr_radius      =       30
  967.         vwr_overeof     =       30
  968.  
  969.         vp_normal       =       22                      ; siehe visproto.lst
  970.         vp_fire         =       183
  971.         vp_megadeth     =       22
  972.         vp_wait         =       22
  973.         vp_dead         =       22
  974.         vp_genesis      =       22              ;dummy
  975.  
  976.         weapon          =       72                ; siehe weapon.lst
  977.         fire_x                  =       0.0
  978.         fire_y          =       -15.0
  979.         fire_z                  =       0.0
  980. ; zusΣtzliche  Gun-Flags
  981.         gun_side_angle          =       3200
  982.         gun_up_angle            =       1500
  983.         gun_down_angle  =       1000
  984. end
  985.  
  986. ;----------------------------------------------------------------------------------------
  987. ;
  988. ;       ALTERNATIVE FEINDFLAKBEWAFFUNG 15
  989. ;       1 statt 4
  990. ;       ACHTUNG! NICHT F▄R USER FREISCHALTEN !!!
  991. ;       DIE FLAK WURDE NICHT USER-TAUGLICH 
  992. ;       PLATZIERT !!!!!!!!!
  993. ;    Wird von der Schwarzen Sekte verwendet.
  994. ;
  995. new_vehicle 115
  996.         model                   =       gun
  997.         name            =       NOT_FOR_USR
  998.         type_icon       =       -        ; Extra Icon fⁿr die Map (schwarzes Gegrissel)
  999.         gun_type        =       flak
  1000.         energy          =       8000
  1001.         shield          =       50
  1002.         mass            =       400
  1003.         maxrot          =       2
  1004.         radius          =       30
  1005.         overeof         =       20
  1006.         vwr_radius      =       30
  1007.         vwr_overeof     =       15
  1008.         
  1009.         vp_normal       =       22                      ; siehe visproto.lst
  1010.         vp_fire         =       183
  1011.         vp_megadeth     =       22
  1012.         vp_wait         =       22
  1013.         vp_dead         =       22
  1014.         vp_genesis      =       22              ;dummy
  1015.  
  1016.         weapon          =       115                ; siehe weapon.lst
  1017.         ;   mgun        KEIN
  1018.         ;   gun_angle           DEFAULT
  1019.         ;   gun_radius          DEFAULT
  1020.         fire_x                  =       0.0
  1021.         fire_y          =       -15.0
  1022.         fire_z                  =       0.0
  1023.         gun_side_angle          =       3200
  1024.         gun_up_angle            =       1500
  1025.         gun_down_angle  =       1000
  1026. end
  1027.  
  1028. new_vehicle 116
  1029.         model                   =       gun
  1030.         name            =       GRASFLAK
  1031.         type_icon       =       R        ; StandardFlakIcon
  1032.         gun_type        =       flak
  1033.         energy          =       8000
  1034.         shield          =       50
  1035.         mass            =       400
  1036.         maxrot          =       1.2
  1037.         radius          =       30
  1038.         overeof         =       30
  1039.         vwr_radius      =       30
  1040.         vwr_overeof     =       30
  1041.     height    =    30
  1042.  
  1043.         vp_normal       =       40             ; siehe visproto.lst
  1044.         vp_fire         =       41
  1045.         vp_megadeth     =       70
  1046.         vp_wait         =       40
  1047.         vp_dead         =       69
  1048.         vp_genesis      =       97
  1049.         weapon          =       111                ; siehe weapon.lst
  1050.         fire_x                  =       0.0
  1051.         fire_y          =       -15.0
  1052.         fire_z                  =       0.0
  1053.         gun_side_angle          =       3200
  1054.         gun_up_angle            =       1500
  1055.         gun_down_angle  =       1000
  1056. end
  1057.  
  1058. new_vehicle 137
  1059.             model                       =           gun
  1060.             name             =           KFL
  1061.             wireframe           =           wireless/otlflak.sklt
  1062.  
  1063.             type_icon           =           +        ; spezielles Kyterneser farbenes Icon
  1064.             gun_type            =           flak
  1065.             energy              =           17000        ; Die von der user-Flak hatte 16000
  1066.             shield              =           70        ; Die vier vonder User-Flak hatte 85
  1067.             mass                =           400
  1068.             maxrot              =           2.5        ; 1.2
  1069.             radius              =           50
  1070.             overeof           =           30
  1071.             vwr_radius          =           50
  1072.             vwr_overeof         =           30
  1073.  
  1074.             vp_normal           =           40             ; siehe visproto.lst
  1075.             vp_fire             =           41
  1076.             vp_megadeth         =           70
  1077.             vp_wait             =           40
  1078.             vp_dead             =           69
  1079.             vp_genesis          =           97
  1080.             weapon              =           111                ; siehe weapon.lst
  1081.             fire_x                      =           0
  1082.             fire_y              =           -15
  1083.             fire_z                      =           0
  1084.             gun_side_angle    =           3200
  1085.             gun_up_angle    =           1500
  1086.             gun_down_angle    =           1000
  1087. end
  1088.  
  1089. new_vehicle     139
  1090.             model                      =           gun
  1091.             name                =           RADAR
  1092.     radar        =    10
  1093.  
  1094.             type_icon           =           W                   ; RADDASCHUESSL
  1095.             gun_type            =           dummy               ; Also nur Radda
  1096.             energy              =           40000
  1097.             shield              =           90
  1098.             mass                =           400
  1099.             maxrot              =           1.2
  1100.             radius              =           30
  1101.             overeof             =           30
  1102.             vwr_radius          =           30
  1103.             vwr_overeof         =           30
  1104.             vp_normal           =           151  
  1105.             vp_fire             =           151
  1106.             vp_megadeth         =           139
  1107.             vp_wait             =           151
  1108.             vp_dead             =           139
  1109.             vp_genesis          =           152
  1110.             gun_side_angle    =           3200
  1111.             gun_up_angle      =           2000
  1112.             gun_down_angle    =           0
  1113. end
  1114.  
  1115. new_vehicle     140
  1116.             model                      =           gun
  1117.             name                =           RADAR
  1118.     radar        =    10
  1119.  
  1120.             type_icon           =           W                   ; RADDASCHUESSL
  1121.             gun_type            =           dummy               ; Also nur Radda
  1122.             energy              =           40000
  1123.             shield              =           90
  1124.             mass                =           400
  1125.             maxrot              =           1.2
  1126.             radius              =           30
  1127.             overeof             =           30
  1128.             vwr_radius          =           30
  1129.             vwr_overeof         =           30
  1130.         vp_normal       =     200    
  1131.         vp_fire         =     200
  1132.         vp_wait         =     200
  1133.  
  1134.         vp_megadeth     =     8    
  1135.         vp_dead         =     274
  1136.         vp_genesis      =     274
  1137.             gun_side_angle    =           3200
  1138.             gun_up_angle      =           2000
  1139.             gun_down_angle    =           0
  1140. end
  1141.  
  1142. new_vehicle     141
  1143.             model                      =           gun
  1144.             name                =           RADAR
  1145.     radar        =    10
  1146.  
  1147.             type_icon           =           W                   ; RADDASCHUESSL
  1148.             gun_type            =           dummy               ; Also nur Radda
  1149.             energy              =           40000
  1150.             shield              =           90
  1151.             mass                =           400
  1152.             maxrot              =           1.2
  1153.             radius              =           30
  1154.             overeof             =           30
  1155.             vwr_radius          =           30
  1156.             vwr_overeof         =           30
  1157.             vp_normal           =           151  
  1158.             vp_fire             =           151
  1159.             vp_megadeth         =           139
  1160.             vp_wait             =           151
  1161.             vp_dead             =           139
  1162.             vp_genesis          =           152
  1163.             gun_side_angle    =           3200
  1164.             gun_up_angle      =           2000
  1165.             gun_down_angle    =           0
  1166. end
  1167.  
  1168. new_vehicle 159
  1169.         model                   =       gun
  1170.         name            =       4
  1171.  
  1172.         wireframe       =       wireless/otlflak.sklt
  1173.         gun_type        =       flak
  1174.         type_icon       =       R               ; richtige Knarre
  1175.         weapon          =       120
  1176.  
  1177.         energy          =       4000
  1178.         shield          =       100
  1179.         mass            =       400
  1180.         maxrot          =       1.5
  1181.         radius          =       30
  1182.         overeof         =       30
  1183.         vwr_radius      =       30
  1184.         vwr_overeof     =       30
  1185.  
  1186.         vp_normal       =       40
  1187.         vp_fire         =       41
  1188.         vp_megadeth     =       137
  1189.         vp_wait         =       40
  1190.         vp_dead         =       137
  1191.         vp_genesis      =       97              ; dummy
  1192.  
  1193.         gun_side_angle          =       3200
  1194.         gun_up_angle            =       1300
  1195.         gun_down_angle  =       1000
  1196. end
  1197.  
  1198.  
  1199. new_vehicle     160
  1200.         model                   =       gun
  1201.         name            =       inTaerFlak
  1202.         type_icon       =       I           
  1203.         gun_type        =       flak
  1204.         energy          =       4000
  1205.         shield          =       100
  1206.         mass            =       400
  1207.         maxrot          =       3
  1208.         radius          =       30
  1209.         overeof         =       30
  1210.         vwr_radius      =       30
  1211.         vwr_overeof     =       30
  1212.  
  1213.         vp_normal       =       34        
  1214.         vp_fire         =       130           
  1215.         vp_megadeth     =       100    
  1216.         vp_wait         =       38            
  1217.         vp_dead         =       93           
  1218.         vp_genesis      =      97 
  1219.  
  1220.         weapon          =       123
  1221.  
  1222.         gun_side_angle          =      3200
  1223.         gun_up_angle            =      1500             ; 600
  1224.         gun_down_angle  =       1300
  1225. end
  1226.  
  1227.  
  1228. new_vehicle     161
  1229.         model                   =       gun
  1230.         name            =       inGORFlak
  1231.         type_icon       =       I               ; DEBUG da nicht USER
  1232.         gun_type        =       flak
  1233.         energy          =       4000
  1234.         maxrot          =       3
  1235.         shield          =       100
  1236.  
  1237.         vp_normal       =       22              ; alles DUMMIES
  1238.         vp_fire         =       34
  1239.         vp_megadeth     =       38
  1240.         vp_wait         =       93
  1241.         vp_dead         =       100
  1242.         vp_genesis      =       97
  1243.  
  1244.         weapon          =       121
  1245.  
  1246.         gun_side_angle          =       3200            ; 360 grad
  1247.         gun_up_angle            =       1300
  1248.         gun_down_angle  =       1300
  1249. end
  1250.  
  1251. new_vehicle     162
  1252.         model                   =       gun
  1253.         name            =       iMykFLAK
  1254.         type_icon       =       I               ; DEBUG, weil roboflax nicht angezeigt werden
  1255.         gun_type        =       flak
  1256.         energy          =       4000
  1257.         shield          =       100
  1258.         mass            =       400
  1259.         maxrot          =       3.5
  1260.         radius          =       30.0
  1261.         overeof         =       30.0
  1262.         vwr_radius      =       30.0
  1263.         vwr_overeof     =       30.0
  1264.  
  1265.         vp_normal       =       22                      ; alles DUMMIES
  1266.         vp_fire         =       34
  1267.         vp_megadeth     =       22
  1268.         vp_wait         =       38
  1269.         vp_dead         =       93
  1270.         vp_genesis      =       97
  1271.  
  1272.         weapon          =       122
  1273.  
  1274.         gun_side_angle          =       3200
  1275.         gun_up_angle            =       1300
  1276.         gun_down_angle  =       1300
  1277. end